Jan 2, 2009

Video Game

To promote passive flight and the Law of the Air, imagine a video game.

The game would have a NASA WorldWinds engine at its heart (WorldWinds has better wind information that Google Earth). The clouds would have real dimension and moisture.

The goal of the game could be to fly from point A to point B (say Munich to Amsterdam).

Thanks to Tomas Saraceno for brainstorming about this idea with me.

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